- Fixed bug with cutting off the Resource: Mass display in some browsers.
- Added Level: Canis Major, Again, which is significantly more difficult and features the strongest end-boss to date.
- Slightly improved Tower: Anti-Hull Cannon.
- Added Level: Canis Major
- Fixed bug with Mass Fabricators sometimes not giving the player money.
- Changed some level descriptions to sound like they were written by an adult.
- Added Level: Bode's A
- Improved some UI elements
- Improved loading time
- Added (completely optional) mircopayments.
- Added Level: Virgo.
- Improved damage of Tower: Anti-Hull Cannon.
- Further improved loading times by ~15%.
- Added Creep: M-S1
FIRST BETA RELEASE
- Added Upgrade: EMP Module I, II, III
- Fixed carrier spawns not being targeted ahead of older units, regardless of position along the path.
- Rebalanced Mass Fabricators.
- Rebalanced RADEMPs.
- Increased difficulty of Level: Arp 220.
- Fixed issue with campaigns not reloading existing data.
- Fixed bug with Centaurus A, so now level progress is properly saved.
- Added Upgrade: Nano Module I, II, III - add a slow effect to Nano Swarms.
- Improved usefulness of Tower: ION Destabilizer.
- Added "new wave" alert sound effect.
- Added "tower built" sound effect.
- Added "level lost" notification sound effect.
- Re-balanced Tower: Nano Swarm damage.
- Towers now target creeps furthest along the path, instead of those nearest the tower. Thanks to Caleb Hill for the suggestion.
- Added Level: Fornax A
- Added Tower: Nano Swarm which deals damage over time.
- Added two example levels and 3 towers.
No public releases available.